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games: Rise of the Argonauts

If you are not already familiar with the tale of the Golden Fleece then let me enlighten you. Jason’s fiancé gets killed on their wedding day, and as most men do, in annoyance he decides to bring her back to life with magic. Rise of the Argonauts is the action RPG that follows Jason’s sad tale. He picks up 3 weapons, flees his kingdom, and takes Hercules with him on his brand new ship, the Argo to capture the Golden Fleece (believed to hold the power to resurrect his wife, Princess Alcerne).

A nice thing about Rise of the Argonauts is the deeds system. It’s like mini achievements that are actually useful; you can dedicate them to the God of your choice. This lets you choose power-ups from the God’s skill tree – a range of combat buffs and God powers that make it easier to kill people.

The combat system isn’t the most sophisticated. You never really feel that you’re building a combo, and there’s no bonus system to reward genuinely skilful players. Even a 6 year old will get the manslayer deeds, because it’s only linked to how many people you kill.

But that doesn’t matter, because you really don’t get to kill that many people. In truth, around 80% of the time you’re just talking. This is the RPG part of the “Action RPG”. Most conversation choices you make are aligned to one of the Gods, and earn you favour with them. This conversational shilly shally is too much of the game. There are hour- long stretches of just running around and talking to people.

What good are superpowers if you can’t use however you please?

So, we have an action RPG minus the action, and isn’t much fun really. If Liquid Games were being honest, they might admit they’d rather make a film then a game, and they’d probably be better at it. Argonauts’ has a good script, and it’s well acted. You have the option to choose your reaction while listening to the other person, so it’s quite fluid. Also, your choices are all cleverly designed to sound heroic and fair but different from each other.

Having said that, there’s a little uncomfortable pause between most lines, which makes you want to skip through most of the dialogue. Seeing as we’ve already whittled away all everything except the dialogue…. suddenly we’re left with no game at all.

Patient people who love a Greek myth will be content with Rise of the Argonauts. But if you though Mass Effect was a bit talky, then try to imagine how much fun it would be without the space lasers and moon monsters and you’ve got this Greek escapade. 2 stars!

The best of the rest:

GameSpot:
Jason is not a happy king. Following the murder of his wife, the legend of Greek mythology and king of peaceful Iolcos sets off on a very unpeaceful journey to recover the Golden Fleece. Not to be confused with a warm yellow sweater from the Gap, this Golden Fleece is believed to hold the power to resurrect his wife, Princess Alceme.

Paste Magazine:
The cultural obsession with superheroes is not a contemporary phenomenon. Thousands of years before Batman and Spider-Man saved Gotham and New York—and a few decades later, Hollywood—human beings were fascinated with superhuman do-gooders. Don’t forget: The Christian faith begins with an ordinary-seeming guy who reluctantly unveils miraculous powers in his crusade against injustice and an unfathomably sinister arch-nemesis. (Sounds like a Stan Lee creation, no?) The ancient Greeks had their own superheroes—some divine, some mortal. In a world filled with such wearying complexity, we yearn for tales in which good triumphs over a wholly unambiguous evil.

IGN:
Loosely based on the Greek mythological hero, Jason of Iolcus, Rise of the Argonauts resurrects one of the world’s most famous parables. Rather than following the popular myth beat for beat, however, the creative team has taken several liberties to tell the story they want to tell. Instead of Jason pursuing the Golden Fleece because of a plot to kill him by his evil uncle Pelias, for example, Jason now seeks the Fleece to restore the life of his dead bride who was murdered on their wedding day (no word yet as to who the bride is; be it Jay’s first spouse Medea, his second wife Glauce [who we suspect it is], or a completely fictional woman created for the videogame).

comments

Tony
February 5th, 2009 - 5:15pm

I’m having issues with this video, both in FF3 and IE7. just after the CF logo animation, just as Zoe appears, the video freezes until it fully buffers and then proceeds to play with no audio!

February 5th, 2009 - 6:59pm

I also have the same issues that Tony has. I’m on firefox 3 on Ubuntu 8.10.

February 6th, 2009 - 12:56pm

Safari works fine for me. Plus iTunes, obviously.

Why to developers make games where you can’t skip the dialogue? If I want to endure some inane verbosity I’ll go watch Star Wars, thankyou very much.

l.b
February 6th, 2009 - 2:34pm

hi i cant actually play the video on this site at all it dosent buffer at all i click play and refresh the page. i am on safari i dont know f that makes a difference

Enoch
February 6th, 2009 - 5:56pm

The review plays fine for me (FF 3 on Windows).

Zoe, even if the game bores you, as a game reviewer please do not make comparisons to “Bioware’s classics (Oblivion et al)” when Bioware didn’t even create the borefest that is Oblivion (and Morrowind) ;) Are you still down because of the reception you got btw?

Match
February 6th, 2009 - 10:35pm

As Enoch already said, Oblivion wasn’t created by Bioware… quite embarassing mistake for a game reviewer. The Elder Scrolls series is Bethesda’s franchise and actually quite different from Bioware’s style of RPGs.

As for the review itself, it came across a bit disjointed and the rating of two stars was rather surprising to me.
I played the PC version for a few hours and yes, the game is wordy, but two stars just because of that?
It actually looks decent, controls are okay, but take some getting used to. Drawbacks imo are rather lackluster animations, especially in the dialogs and I got confused often where to go exactly.
Overall it’s a very generic, very mediocre RPG.

I found that to be surprisingly satisfying considering all the big talk the developers gave during their developer diaries about how they’re going to change the RPG genre and what was so bad about it before they came along.

Carrie
February 7th, 2009 - 3:50am

Did you not sleep the night before filming this?

Zoe Cornwell
February 8th, 2009 - 2:38pm

Argh! Sorry guys, you’re right that was very stupid mistake!
Match- I gave it 2 stars purely because there just wasn’t enough action for me. It seemed that it was very heavy on the exploration but there was a lack of combat :(
But hey, I can appreciate why some people might like it and perhaps give it a higher rating… but for me personally, It’s 2 stars.
Carrie- I got a perfectly good nights sleep thank you…perhaps I’m trying to reflect the pace of the game in this review? Either that or I needed some coffee! Ha!

Keep your eyes peeled for the next review…it’s a pretty awesome game!!

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