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games: LittleBigPlanet

If you’re humming and hahing about buying a Playstation 3 for the kids this Christmas, LittleBigPlanetcould well be the reason to go for it, hell it’s a good reason to buy a PS3 for yourself!

First off the presentation will blow your mind. It has an original and charming homemade aesthetic with everything made of cardboard, fabric, bits of sponge and other household scraps. This is all enhanced by a mechanical or stop-motion animation feel to a lot of the background movement. At the same time, it’s a vision of high res beauty and the textures of the different materials making up the world are astounding. The whole thing is just so tangible. Add to that some gorgeously catchy and happy music, teamed with Stephen Fry’s avuncular narration, and you’ve got a world you will want to spend a lot of time in. It’s also suitably pitched for both adults and children, and both hardcore and casual gamers, being encouraging and clear in instruction without patronising and always keeping a good sense of humour.

There are 2 main elements to LittleBigPlanet: gaming and customizing.

From the gaming side, LittleBigPlanet is at heart a 2d side scrolling platformer, and I love it for being that. Yes, it’s had some modern updates and is physics based and allows you to move between 3 planes, but the simplicity of the core gameplay concept and the controls, which are basically just running, jumping and grabbing on to stuff, mean you can concentrate on other things, like the dazzling array of eye candy or the fantastic ingenuity and variety of the level design, both of which continually keep you engaged and keep the game feeling fresh. There’s also a large collection element, with points bubbles, decorative items like stickers and costumes, and creation tools liberally scattered around. It also encourages co-operative play with some areas only accessible if you have at least 2 people playing.

Delightful and moreish as this is, I do have a few criticisms. As well as being able to manually control movement between background, mid and foreground, the game will automatically move you from plane to plane depending on context, but this doesn’t always match your intentions. Also, the control is just a shade less precise than is ideal, which is generally not a problem, but can be frustrating in some of the trickier platforming sections. It’s also annoying that the try again feature, which lets you blow up your sackboy and return to your last checkpoint if you get stuck, doesn’t reset that section of the level. So if you’ve somehow irreparably blocked your own path, while you’ll move back, your mistake will stay and you’ll need to restart the level.

But LittleBigPlanet is more than just a well-crafted and fun platformer. Its concept of playing around in a world made up of the creative energy from our dreams is absolutely delightful. With the games’ emphasis on creative imagination from being able to decorate and customize everything with stickers and whatnot, to full on level creation, it’s actually an accurate description.

The level creator is incredibly detailed and you can put together some really wonderful stuff. I think it’s easiness has been exaggerated by Sony somewhat, but it’s not impossible, not too hard for kids, and is incredibly comprehensive, you just have to put a little time in, but this is fun in itself. If full on level creation is not your thing, then you can still get creative by customizing your sackboy, and decorating anything and everything you like. You can even put your own photos into the game if you have a Playstation eye.

Even if you only want to play and can’t be arsed with stickers, then as well as a great story mode, you benefit from the creation aspect by getting access to all of the user generated levels out there, which are organized really well, so it’s easy to find the best quality levels based on ratings and favourites.

All in all this is a great outing for Playstation and should be a family favourite for a long while to come. 5 stars.

For the best of the rest:

Game Spot:
Although Little Big Planet could be described as a platforming game, its dedication to creativity in every area takes it far beyond the confines of the genre. Everything from your character to the environment is geared towards user creation and adaptation, via stickers and costumes right up to a full-blown level creator. Each level of the story mode is an unforgettable trip through the wild imagination of the designers, and it would be difficult to find a game that’s as much fun to play with friends co-operatively.

IGN:
It’s been a good while since we saw the first GDC demo of LittleBigPlanet, and pretty much everyone in attendance was blown away by what we witnessed. The promise of an original platformer that would allow us to create our own levels, practically on the fly, was immense, and the game quickly became one of the PlayStation 3’s marquee titles and a good reason to pick up a system. We all figured it would be good, so the question was, just how good would it be?

Game Trailers:
A community-based game where players meet on a planet scattered with individual plots and use their character’s abilities to play, create and share what they build with other gamers throughout the world.

comments

December 2nd, 2008 - 12:00pm

Great review Katharine :)

Quite simply one of the best games I have ever played. I don’t think I have ever had so much fun gaming online as I have in LittleBigPlanet. The online Co-op is huge fun and has a great community building. After finishing it all I’m currently spending most of my time in the game helping other players from the forums get through tricky parts or find elusive items but because of how enjoyable it is to play and the fact that the multiplayer make it different every time its still a pleasure to keep replaying it.

Wayne Naylor
December 2nd, 2008 - 7:24pm

Omg I love this game and sackboy is a legend. Even though I don’t have it, I have played it but I intend on buying it soon. I will admit I am not the best on the creation side but I will give it a go when I get this game. Great review as always katharine, cannot wait for the next one and keep up the good work as you always do. Oh and when are you reviewing prince of Persia and resistance 2?

Match
December 7th, 2008 - 4:01pm

I mostly agree with your review. The game is awesome and great fun to play alone, but especially in local coop it just shines. The level editor has some tricky bits and some annyoing things to it, but overall is pretty simple to figure out and with a bit of effort allows for great deal of creativity at a rather quick pace.
The only thing I actually disagree on is the organisation of user created levels. Even when I know the name of a level exactly and who created it, it can take quite some searching to find that specific level, for example. Also, just jumping in and looking for cool levels often results in playing a cheap way to get some trophies. These seem to be annoyingly popular, which isn’t a fault of the game, though. Still, it gets a bit annoying after a while to find an actually good map, imo.

December 11th, 2008 - 1:29pm

well i hate it, i cant get my head around it at all.
i got it caus its soooooo a nintendo kind of game

and the editor is not for me. im not creative at all i spend 20 mins just messing about and then i cant get anything right. i end up quitting in anger not saving anything. i know the reviews say its amazing. and i can see the psychics and the graphics and what u can do in this game are fantastic..but its not for me (2 stars) i guess its one of those games where u get out what you put in… now left 4 dead that what im taking about.. oh by the way guys. does anyone have wii speak i wan to try the voice chat with somebody.

December 11th, 2008 - 2:54pm

ibbsters - Did you try playing online in multiplayer? For me thats the best part of LittleBigPlanet.

Add me (Redswipe) and I’ll play some co-op with you sometime. Its the most fun I’ve ever had in an online game.

December 11th, 2008 - 6:00pm

yeah, great, ill give it a try
nintendaddy is my tag/handle

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