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games: Kane and Lynch: Dead Men

Today we are going to take an unbiased look at Kane & Lynch: Dead Men a messed up bit of third person ultra violence.

Let’s start with the plot. You play as Kane, an ex-mercenary on death row, who is busted out by fellow inmate Lynch, a medicated schizophrenic who gets a little murderous when his control slips. Lynch is to guard Kane who is sent on a mission by some other bad guys who have kidnapped his wife and daughter. This is a great premise and refreshingly different to a lot of the big titles out there at the moment. The characters, while not pleasant are quite interesting, and I love it when Lynch does his crazy shit in the single payer campaign. The plot isn’t bad and the script is also generally well written, although you do wonder if any of these guys kiss their mothers with those mouths…

But cool ideas are not always enough to hold a game afloat in the turbulent sea of consumer opinion, and unfortunately this game has a number of flaws.

First up there are some issues with presentation. While the voice acting and music are really very good, the visuals are disappointing. They are clearly going for a gritty feel, and again it’s nice to see a different style being used, but everything looks so intangible and lacking in weight. Much of the movement is horrible, not to mention quite a lot of clipping and bugs like being revived by having adrenaline injected into your backpack if you happen to die face down. There are technologically impressive things such as the crowded night club scene, and the character of the locations is pretty accurate, but you wish they would have held off release until they could have made it look a bit more polished.

Then there are some serious problems with the mechanics. The cover system is annoyingly twitchy: you run up to cover and sometimes it will pull you in, sometimes you will stand there like a pillock, soaking up fire desperately trying to make your desire to get into cover register with the infernal machine. The accuracy isn’t great, particularly with automatic weapons and at range, and movement feels incredibly cumbersome, particularly with the default control options, although whacking the aim speed all the way up helps a little with this.

While the simple squad command system is pretty good, allowing you to choose targets for your partners to attack or locations for them to head for, the AI isn’t great. Even occasionally Lynch will forget to take cover or need to be reminded to return fire. Similarly your opponents aren’t always the most challenging, they’re not great shots on the normal difficulty setting and often wait in the open for you to come within a certain distance before they start firing, I’ve also seen a cop shooting directly at a pillar because I’d been behind it. although I guess your poor accuracy balances all this out!

As for the multiplayer there’s good and bad. No online co-op is a real pity and offline co-op is in split screen so a bit crappy if you have a smaller TV. But the online multiplayer game Fragile Alliance is pretty interesting, and again props for not just going with the standard modes.

You and your buddies will go on heists and if successful will split the loot. The twist is, you can choose to turn traitor at any time, killing your partners and keeping the loot for yourself. But opening yourself up for retaliation and exposing yourself more on the map. If you die you come back as a cop for that round. This is a neat and pretty fun idea, but the mechanics issues of the campaign game are still prevalent here. Oh, and the PS3 version doesn’t support online chatter.

So in conclusion, some great ideas and some nice little touches like the dialogue you get over load screens, but a lot of mechanical issues which drag the experience down. This shows a lot of potential but still needs work.

Now to the stars: are Eidos listening? well then it’s 5 stars! only kidding, a respectable but not great, 3 stars.

For the best of the rest:

Game Spot:
Interactive is best known for its stealth-focused Hitman series, but there’s nothing quiet and sneaky about its latest release, Kane & Lynch: Dead Men. This time around, the developer put together a crime-themed shooter that starts out with a couple of simple, heist-like objectives and then rapidly spins out of control until, without much warning, you’re gunning down soldiers in the middle of a foreign revolution. While the journey sounds interesting at first, and has a few bright points, it’s weighed down by bad storytelling, a real lack of character development, and a host of gameplay-related issues. The end result is a game that squanders much of its potential and just doesn’t come together as well as it probably should have.

IGN:
Kane & Lynch may have one of the most unfortunate titles in the history of games. Although the name may inspire thoughts of racial injustice, IO Interactive’s spiritual successor to Freedom Fighters and follow up to Hitman: Blood Money has nothing to do with race relations. Even so, it will manage to raise an eyebrow or two with its visceral story and characters that almost save the title from its clunky gameplay. 


Meta Critic:
Kane & Lynch: Dead Men is a dark and gritty drama featuring two men, one is a flawed mercenary and the other a medicated psychopath. Forced together on a violent and chaotic path of redemption and revenge, no action is considered too harsh as this volatile partnership is pushed beyond reason in this brutally realistic, character-driven third person action shooter. [Eidos Interactive]

comments

JCFG
December 10th, 2007 - 6:34am

Your T-shirt is win, I would buy it. Btw, I think 3 starts is about right. But theres still no real reason to play K&L when you factor in how many, and how good 360 3rd person shooters have gotten in the last year or so.

Schmung
December 10th, 2007 - 9:08am

The whole Gerstmann thing is a rather ugly saga and the waters have been muddied so much by both sides that it’s difficult to know what’s really gone on there. I guess the only positive you can draw from it is that it’s hopefully made people a bit more wary about blindly trusting reviews. That said, if you’re the sort of person who blindly trusts reviews in the first place, you’re probably not going to care too much about the financial realities of the situation.

Crying shame that they rushed it because it’s such a good premise and they’ve clearly spent time on the story and the cinematic aspects. Then they’ve gone and pissed all over it by doing a half arsed job with the combat and movement. Curse you IO!

Oh well, thats forty quid saved, think I’ll use it and get the orange box for the PC instead and see what all the fuss is about.

Pherdnut
December 10th, 2007 - 9:15am

Hmm… This is pretty badass. Good luck and if it’s worth anything, let me know if you folks/folkette could ever use the opinion/advice of a former Game Informer Editor.

Keep up the viral marketing.

tea cosy
December 10th, 2007 - 10:42am

Nice work on the review and shirt.

Thomas
December 10th, 2007 - 2:38pm

Nice review. LOVE THE SHIRT:).

I had no idea about this page until Jeff G’s unfortunate firing. I’ll keep you bookmarked.

December 10th, 2007 - 7:15pm

Where can I get a shirt like that one?

Vengi
December 10th, 2007 - 8:43pm

This was clearly a stunt to get Gamespot forum users to look at your site.

Well It worked :)
I’ve been checking out your reviews and they are very Informative and entertaining.

Have you thought of doing a Multiplayer focused review on Crysis now that we are entering into the slow season?

If you were wondering your mentioned on the Main Jeff Thread on page 719 if your using 20 posts per page.

Final Thought: Great shirt, Viva Jeff! ;)

Norbit
December 10th, 2007 - 11:29pm

I read a rumour a while ago that there are already discussions about making a film of this with Bruce Willis and Billy Bob Thornton and I really hope they do because I think it will work quite well. It looks like it will have a pretty good chance of being that rarest of beasts, a film that is better than the game it was derived from.

On a related note I saw the Hitman film today. Ouch!

BTW am I the only person who thinks the idea Jeff Gerstmann got sacked because of pressure from Eidos is completely ludicrous? It just doesn’t make sense in so many ways.

I reckon he got caught downloading donkey porn. That’s my rumour and I’m sticking with it :)

Katharine
December 11th, 2007 - 5:39am

Thanks for the comments guys, and welcome to any Gamespot viewers who found us via the various fora! (An unintended but fortunate bonus.) Glad you like the shirt, that was a home-made special by Wil and myself; we just wanted to show some support for the ideal of journalistic integrity. :)

Katharine
December 11th, 2007 - 5:40am

Schmung - if you’re choosing between the two, definitely go with Orange Box. Not because K&L is necessarily bad, but because OB is so damn awesome.

WilHarris
December 11th, 2007 - 5:43am

Alex - if you want one, email us ;) wil@channelflip.com .

Katharine
December 11th, 2007 - 7:32am

Vengi - thanks for the suggestion for a show on mp Crysis. Will bear that in mind. :)

Brandon
December 11th, 2007 - 8:27am

Hey Katharine, Just want to say I’ve been watching the show since ep 1 and love it.

Brandon

December 11th, 2007 - 10:35am

So, K, when will you be doing an Uncharted: Drake’s Fortune review?

BTW, your review compelled me to buy Mass Effect. I haven’t put it down in days. I hope you’re happy.

Matches
December 12th, 2007 - 5:33am

too bad K&L isn’t as great as I hoped. I really liked the characters / the setting when they were first introduced. But as I can be quite picky when it comes to gameplay flaws I think I’ll stay clear of this.

I second the motion for a review of Uncharted, btw ;)

Katharine
December 13th, 2007 - 9:24am

Cheers guys - Uncharted review was filmed today and should reach you on Monday! Sorry for the wait, but it only came out here last Friday.

July 6th, 2008 - 1:15am

Finally got around to playing this today and kinda wish I hadn’t bothered. I only lasted about half an hour before I quit. After playing GTA4 and then MGS4 it just feels like a clunky pile of crap.

Spence
November 2nd, 2008 - 2:15am

I would not have played this game where it not for the controversy surrounding it. Now that I have… Id say its not bad. I haven’t gotten through the main quest yet but I’m in the Central America stage…or was it Cuba? In either case it feels like the conclusion is near which means its a short game(6 hrs so far) but an interesting one. The missions are diverse enough that it - at least so far - never gets repetitive or tedious. The characters are refreshingly unusual, the gameplay is flawed but satisfying once you get over the “ass factor” and the story is engaging. I watched Gerstmanns review before knowing anything about him getting fired and before having seen/read any of the more positive reviews on K&L. I thought it was rather odd. He harped so much on the “ugliness” and “dirtiness” of the plot and characters - a hang up that seemed to really cloud his perspective on the game- that the review had very little to say about what the game had on offer, good or bad. He brought up some valid graphical and gameplay issues but overall he seemed to kinda have it in for K&L. I have abundant respect for Gerstmann’s display of journalistic integrity (assuming that factor truly came into play) but it really was a poor review. I thank you Katherine for this much more balanced look at what could be called on of the most controversial games of 07.

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